Why Games Matter, Why They Don’t, and Why Not Mattering Matters
Why Games Matter, Why They Don’t, and Why Not Matter Matters A look at games as art, games as toys, and if these two views
Why Games Matter, Why They Don’t, and Why Not Matter Matters A look at games as art, games as toys, and if these two views
A rebuttal to the idea that playing games with confrontational mechanics is indicative of mean-spirited players.
Games: Agency as Art is a book by author C. Thi Nguyen. It analyzes gaming as a mode of art and posits a theory of what games deliver to players that is unique and distinct from other media.
Theory of Fun for Game Design is a book by longtime game designer Raph Koster, who analyzes learning and design systems in gaming.
Gametek is a book on tabletop gaming by author Georffrey Engelstein. It covers a wide variety of topics including the math and history underscoring games and game design.
The Power of a Sincere Story By MARK WILSON R.A. Salvatore is an author best known for his many fantasy novels. In particular, his legacy
Problematic Games And how to have better conversations about them By MARK WILSON We’re going to discuss problematic games today. That is, games with morally
Thousand Year Old Vampire RPG Review By MARK WILSON RPG: Thousand Year Old VampireYear Published: 2018 The Premise Thousand Year Old Vampire is a solo
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