The Novelty Trap

The Novelty Trap in Tabletop Game Critique By MARK WILSON In the often-forgettable general forums for Board Game Geek, I found a lovely thread on

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Framing in Game Critique

Framing in Game Critique By MARK WILSON What’s the difference between these phrases? The game’s ending was boring, merely counting up points to see who

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Problematic Games

Problematic Games And how to have better conversations about them By MARK WILSON We’re going to discuss problematic games today. That is, games with morally

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Emergent Gameplay

Emergent Gameplay Emergent elements in board games, video games, and tabletop roleplaying games By MARK WILSON Emergent gameplay is a slippery duck. Any longtime gamer

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Adventuring NPCs

Adventuring NPCs Creating meaningful, adventuresome non-player characters that enhance the campaign, without stealing the spotlight By MARK WILSON Alright kobolds and firbolgs, let’s talk about

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My Gaming Review Criteria

My Gaming Reviews Criteria, preferences and other considerations By MARK WILSON Knowing a reviewer’s tendencies and biases is important to gauge whether or not you

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